AI Insights · Timothy · December 2021
Top 5 Hybridcasual Games Performance in Oceania Q4 2021
Explore the trends in downloads, revenue, and active users for the top 5 hybridcasual games on a unified platform in Oceania during Q4 2021.
In the fourth quarter of 2021, the top 5 hybridcasual games on a unified platform in Oceania showed varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides interesting insights into the gaming landscape in this region.
Zen Match - Relaxing Puzzle by Moon Active saw a significant increase in weekly revenue, peaking at approximately $53K in the final week of December. Weekly downloads fluctuated, initially rising to 44.7K in mid-October before stabilizing around 24K by the end of December. Active users grew steadily, reaching around 95.5K by the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced consistent weekly revenue, with a slight peak of around $8.1K in mid-December. Downloads surged towards the end of the quarter, peaking at 44.5K in the week leading up to Christmas. Active users also increased, reaching approximately 188.4K by the end of December.
Collect Em All! Clear the Dots, published by Voodoo, saw weekly revenue start modestly but gradually increase to around $2K by the end of December. Downloads remained relatively stable, fluctuating between 13K to 25K throughout the quarter. Active users grew consistently, peaking at around 48.9K at the end of December.
Coloring Match by SUPERSONIC STUDIOS LTD, despite being a late entry in December, showed impressive growth. Weekly downloads peaked at around 70.6K in mid-December, while active users surged to approximately 107.2K by the end of the month. Revenue, although modest, showed a gradual increase, reaching $51 in the final week of December.
Beatstar from Space Ape Ltd consistently performed well in terms of revenue, peaking at roughly $30.5K in mid-December. Downloads saw a steady increase, peaking at around 20.7K in the final week of December. Active users also grew, reaching approximately 73.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.